By default, hotspots appear as a simple pulsing dot. You can swap this for a different icon to better match what the hotspot leads to — available on every plan.

## Choosing an icon for the whole tour

1. Open your tour in the editor.
2. Click on empty space (make sure no scene is selected) so the right-hand panel shows **Tour Properties** instead of the scene inspector.
3. Under **Hotspot Icon**, pick from the available icons: **Dot**, **Pin**, **Arrow**, **Door**, **Info**, **Star**, **Flag**, and **Compass**.

This sets the default icon used by every hotspot in the tour that hasn't been given its own icon.

## Overriding the icon for a single hotspot

You're not limited to one icon per tour — any hotspot can use a different icon from the tour-wide default:

1. Select the hotspot from the hotspot list in the right-hand panel.
2. Under **Hotspot Icon** (shown in that hotspot's own settings), pick a different icon just for that hotspot.

This is useful for mixing icons purposefully — for example, **Door** for room-to-room transitions and **Info** for a hotspot that just reveals more detail about the current room.

## Choosing the right icon

- **Door** works well for room-to-room transitions.
- **Arrow** or **Compass** suit directional movement, like walking down a hallway.
- **Info** is a good fit if a hotspot leads to more detail rather than a new room.
- **Pin** or **Star** can highlight a hotspot pointing to a featured space (a pool, a view, a rooftop).

Changes apply immediately — you'll see the new icon on the live editor stage, and it updates on your published tour as soon as you save.